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FETC17.Jan26

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EdTech Show Daily Thursday, January 26, 2017 6 DEXCOM'S CGM SYSTEM HELPS THOSE WITH DIABETES ACHIEVE THEIR GOALS By Erin Spineto, Adventure Seeker with Type 1 Diabetes Motivation is Key On top of being an athlete and sailor, I'm a mother, wife, author and science teacher. Like many, I don't let diabetes define me or hold me back. I believe that the best way to find out what you're truly capable of is to take on an adventure – even if you think it may be outside of your reach. I believe the best way to stay motivated to exercise is to pick a huge challenge and train for it. I constantly make and reach new goals with the help of my Dexcom Continuous Glucose Monitoring (CGM) System. Around the Clock Security I started using the Dexcom CGM System in 2008. The alerts and alarms have woken me up several times, when I'm plummeting and on the verge of passing out. My Dexcom CGM System is an added layer of security, watching over me around the clock. I cannot tell you how many times it has saved my life. Training Because of My Dexcom I sail, swim and stand-up paddle, and my Dexcom CGM System helps me to do these things. I took a solo sailing trip 100 miles down the Florida Keys with my Dexcom CGM System by (on) my side. My Dexcom CGM System helps with all of my training. I recently completed a four- mile swim as part of a relay in the 12.5- mile swim around Key West with the Sea Peptide Swimmers. We were the first all Type 1 diabetic team to com- plete the race, a feat that required months of preparation and training. Everyone on the team had the Dexcom CGM System, because it allowed us to moni- tor our glucose levels in the water without having to touch the ground or the boat. Find Your Own Adventure I hope people will begin to seek out their own adventure, find those in the diabetes community pursuing the same thing, and take good care of themselves so they can adventure safely. My goal is to encourage people with diabetes to never let diabetes limit them from achieving their goals. For more information, visit www .dexcom.com. LA CROSSE TECHNOLOGY OFFERS PROFESSIONAL WEATHER STATION La Crosse Technology's newest Professional Weather Station allows you to monitor your home and backyard weather conditions using one vibrant, easy-to-read LCD display. New to this model is the enhanced Wi-Fi connectable option that enables your station to trans- mit its data wirelessly to the world's largest personal weather station network, Weather Underground. Experience the convenience of hav- ing your personal weather information with you on the go, without any wires or confusing software. With its easy setup, this station is the first of its kind that can literally be set up and ready to use within minutes. The station's wireless multi-sensor transmits wind and rain data over 330 feet, and includes a convenient self-emp- tying rain gauge along with a solar panel to extend its battery life. Pairing all this with its integrated mounting options make this sensor a necessary tool for any weather enthusiast. The separate thermo- hygro sensor allows for appro- priate placement and more accurate temperature and humidity readings. This sensor includes an easy access battery compartment and LCD dis- play that toggles between out- door temperature and humidity. The weather station's colorful LCD display now includes four different forest scenes that change based on the season (spring, summer, fall and winter). When connected to your home Wi-Fi network, the station will automatically be synced to display the internet time and date infor- mation. Some additional fea- tures include: animated forecast icons; daily high and low out- door temperature and humidity; current indoor and outdoor tem- perature and humidity; inde- pendent alerts for both indoor and outdoor temperature and humidity; current wind speed, top wind speed for the past hour; inde- pendent alerts for top wind speed; wind direction; feels like temperature; rainfall total, which can be displayed for the past hour, 24 hours, seven days, one month or one year; independent alert for 24-hour rainfall; and an adjustable backlight with high, low and off settings. COMING SOON: W3C STANDARDS FOR VIRTUAL REALITY ON THE WEB Virtual reality (VR) is the next frontier for immersive entertainment experiences that let you physically interact with content on the web. As witnessed by the commercial push during this past year's holi- day shopping season, the enter- tainment industry has been an early adopter of VR, with propri- etary solutions offered by a num- ber of leading brands. As the virtual reality ecosystem expands, so too does the demand for VR to leverage standard Web technologies such as HTML5, and to provide common ways to define, build and interact with 3D content on different devices. "In the same way we advanced web standards for the mobile web and web and television, the World Wide Consortium (W3C) – the global stan- dards body for Web technologies – is starting a new initiative to enable virtual reality solutions to use the Open Web Platform as a full-fledged development environment," said Philipp Hoschka, W3C Industry Lead. "With standards, there will be interoperability to avoid fragmentation and duplicated effort, which in turn lowers development costs." At a recent W3C Workshop on web and virtual reality, more than 70 organiza- tions actively working in the VR ecosys- tem came together to demonstrate the ben- efits that the web can bring to VR devel- opment. Industry experts from companies including W3C members, Apple, BBC, Dolby, Facebook/Oculus, Google, Intel, Microsoft, Mozilla, Qualcomm and Samsung addressed some of the shortcom- ings needed to make the web more feature- rich and attractive for deploying innova- tive VR applications and services. Among the features workshop participants identified as needing standardization attention were: bet- ter integration of existing web con- tent in VR experiences; improved support and optimized transmis- sion of 360-degree videos and audio; turning web pages into enjoyable virtual reality spaces; and integrating the 3D building bricks of VR content into the fabric of the Open Web Platform. "There is much work to be done, but the enthusiasm and high level of interest among VR industry representatives for new standards work at W3C is very excit- ing to see," said Dominique Hazael- Massieux, W3C technical staff contact for the web and VR workshop. "We are eager to get continued feedback on this work and invite participation from the community." In order for VR technology to be integrated into the Open Web Platform, the W3C plans to launch new standards track work in the first quarter of 2017. Once the work is chartered, W3C mem- ber organizations will begin developing new technical standards to ensure that WebVR becomes a seamless part of the Open Web Platform. For more information about W3C's WebVR activities, email w3t-pr@w3.org.

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