Oser Communications Group

ISTE16.June28

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E d Te ch S h o w D a i l y Tu e s d a y, J u n e 2 8 , 2 0 1 6 1 0 HOVERCAM KNOTESTER SERVICE RECORDS CLASS LESSONS FOR STUDENT REVIEW HoverCam, based in San Diego, California, has announced the release of KnoteSter™, a cloud based service that allows teachers to use their HoverCam document camera to record audio of lessons along with notes writ- ten under the camera or on the HoverCam interactive whiteboard, allowing students to access the lessons remotely with a mobile app. "KnoteSter will help students better prepare for tests and quizzes by allowing them to access an archive of class lessons anytime, anywhere," said Craig Justice, HoverCam Vice President of Sales. With the KnoteSter software installed on the teacher's comput- er, teachers can record their les- son, review it and edit it before posting to the cloud. With the stu- dent app, students can access the lesson on a mobile device. The service costs approxi- mately $15 per student per year. A one year subscription is included free for customers who purchase HoverCam's CenterStage, an integrated teaching station that includes an interac- tive flat panel, document camera, PC, podium and audio system. HoverCam's Solo 8 and Ultra 8 doc- ument cameras incorporate SuperSpeed USB 3.0 technology, 8.0 MegaPixel resolution and advanced electronics that allow them to record and playback full- motion no-lag HD video over a USB cable directly to the com- puter, making it easy for teachers to share lessons, with or without the KnoteSter app. For a demonstration of KnoteSter at ISTE, visit HoverCam's booth #1736. For additional information, visit www .thehovercam.com. MARVEL VIZION PRODUCTS OFFER QUALITY, STABILITY Think Stability Marvel ® has been in the manufacturing business for 70 years and all of its furni- ture is "Made in America," never import- ed. It is never out of stock. Features Every product is designed to work daily in today's classroom. Marvel Vizion ® products are ergonomically engineered as true teaching platforms with features simply not found in competitors. Large adjustable height work surfaces, furniture grade writing surfaces, built in rack capa- bilities, sound options, I/R friendly acrylic or security steel doors, safety no tip bases and safety close no-pinch designs are few features built into many of the products. Assembled Many Marvel Vizion products arrive completely assembled, ready to use, or require minimal assembly at your facili- ty, saving you time and money. Furniture Grade Quality Marvel Vizion product is a working piece of furniture that features high pressure laminate tops and heavy duty steel construction. The same quality it provides in its commer- cial furniture lines is built into Marvel Vizion products. Many Marvel products carry a lifetime warranty. Safety – UL Listed Marvel has just been recognized by United Laboratories as a 20 year certified member of the ISO program and is cur- rently ISO 9001:2008 certified by ULDQS Inc, the most difficult accredita- tion, the most difficult standard to attain and retain. All Marvel product passes and is listed for the appropriate UL Standard. Choose from Charging Stations, 3D Printer Carts, Deluxe Lecterns, Interactive Teaching Stations and more. Vizion products are designed to support various technologies and options, engineered with rack or freestanding component areas, wire and cable management channels, strategically placed knock-outs, grommets and access panels for easy installation. Do you need help with your floor- plan? Marvel's interior design and space planning experts will help you make the best choices for your classroom. Visit www.marvelvizion.com to view the entire line of Marvel Vizion products and see www.marvelgroup.com for Marvel's full office product line. Learn more at booth #604. PEPPERDINE'S LEARNING TECH PROGRAMS: LEADERS DRIVING INNOVATION Pepperdine believes in strengthening lives for purpose, service and leadership. Its Master of Arts in Learning Technologies and Doctor of Education in Learning Technologies programs do just that, offering the opportunity to develop skills and knowledge around the roles of current and near-future technologies in learning settings. Whether it's teaching hands-on game creation to inner-city children, traveling internationally to learn from tech or designing solutions to everyday problems, students of Pepperdine's learn- ing technology programs are changing the status quo. Recent highlights of student activity include: teaching inner-city girls of color in Los Angeles to build games – this was done by its first all-female cadre in the MALT program; partici- pating in a workshop where they created 3D- printed projects, then learned about using 3D printing in the classroom; and attending the International Conference on Teaching and Learning (iCTLT) in Singapore, visiting several public schools and the ministry of education, and hold- ing the final class session at the Nanyang Technological University – the much- lauded "Hive" building created by top U.K. designer Thomas Heatherwick. Graduates of the programs go on to author groundbreaking books, create companies that offer teens and educators tools and online spaces to encourage Maker Learning and hold posts in various state depart- ments of education – just to name a few current events. Featuring international trips, access to leading researchers in the field, a hybrid classroom model designed for the working professional and small class sizes, the learning technologies pro- grams at Pepperdine are ideal for individ- uals who want to lead the way. For more information, visit gsep.pepper dine.edu or stop by booth #522. CREATING AN ACADEMIC ECOSYSTEM: SEVEN ELEMENTS TO CONSIDER By Mona Yoast, Vice President of Professional Services, Renaissance Learning As a teacher, you want your students to achieve great things. Our responsibility as educators is to create an academic ecosystem – a community of "just-right" conditions where students are able to thrive. If we could create the perfect ecosystem for learning, what would that look like? After working through the research of many current educational experts and authors, including Brian Cambourne, Malcolm Gladwell, Eric Jensen, Carol Dweck, Geoff Colvin and Daniel Coyle, I've highlighted seven key elements that are instrumental in building an ideal environment for student success: Learning Conditions In order to be successful, a learning envi- ronment needs to be comprised of eight factors: immersion, demonstration, engagement, expectation, responsibility, use, approximation and response. These factors help students develop language and literacy in ways that are enjoyable and meaningful. Engagement Out of all of the conditions of learning, engagement is the most critical. In order to be fully engaged in the class- room or in a particular subject, learners must believe that they are capable, see purpose and value, and be free from anxiety. Equally important is being engaged with a teacher they like, respect and trust. Deliberate Practice Those who are successful at a par- ticular subject are thought to have an intelligence and aptitude for it. In reality, gaining proficiency is about mastery through deliberate practice. Deliberate practice is designed to improve performance through highly-demanding repetition and continuous feedback. Growth Mindset When students have a growth mindset, they believe they can achieve anything through hard work and perseverance. This is the opposite of a fixed mindset, where students believe they're either good at something or they aren't. Shifting to a growth mindset often begins with shifting the focus from the product to the process. The Learning Zone Deliberate practice and a growth mindset can stretch a student into what we call The Learning Zone. Right between the Comfort Zone and the Panic Zone, this zone creates a place of productive struggle and opportunities to gain mastery. Master Coaching Teachers are master coaches – they observe how a student works through a particular task, and then design practice for specific areas of need. They also take what they've learned about the student to design expert feedback and teach metacognition strategies. Data Collaboration Data is an integral part of an academic ecosystem, as it informs an educator of skills students have mastered and where additional help is needed. There's one additional piece of this ecosystem: ignition. As educators, you play a critical role in showing students what the future version of themselves looks like and getting them excited about their future selves. If you tap into a stu- dent's ignition, you'll be able to fuel your academic ecosystem for life. For more information, visit booth #2911 or www.renaissance.com.

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