Oser Communications Group

ISTE16.June27

Issue link: http://osercommunicationsgroup.uberflip.com/i/698895

Contents of this Issue

Navigation

Page 47 of 51

E d Te ch S h o w D a i l y M o n d a y, Ju n e 2 7 , 2 0 1 6 4 8 Canada who share DreamBox's vision for the future of learning. Winner Anna Wiley, Math Interventionist at DeKalb County Central United School District in Waterloo, Indiana, shares her story. ESD: What is one of the most rewarding experiences you've had as a teacher? AW: One of the most rewarding experiences I have had as a teacher is being able to use DreamBox as a driving force for interven- tion. We have utilized DreamBox for student success, using the Insight Dashboard report- ing features that show where our kids are lacking. We can give instruction at the heart of the problem, in order to drive success and for them to reach their full potential. ESD: What is a good example of the suc- cess you've seen in your classroom? AW: We have seen improvement not only with classroom work in our kids, but also in regards to standardized testing. When you are working with a child at their level in order to push them forward, there is far less frustration on both parts. The build- ing blocks of mathematics are so impor- tant and when we utilize the information we can show greater success. ESD: What challenges do you face at your school? D reamB ox L earning (C o nt'd. fro m p. 1 ) AW: I work with grades K-5 and within each grade level you have your own chal- lenges. We have had grades that, as a whole, were showing low scores in math- ematics. We also have only so many hours in a day to work with those stu- dents. With those challenges we have implemented one-on-one, small group and additional push-in support. We eval- uate weekly using DreamBox reports so that our plans are moving and changing with the child. With DreamBox, we look at the reports, see what standards are missing, and work on those areas. We use it to guide our small group work, which allows us to make sure these students have a concrete concept that they can also apply in the world around them. ESD: What makes you most proud about being named a DreamBox Learning Hero Award winner? AW: I love what I do! The best feeling in the world is watching a student that you have been working with for days or weeks finally make that connection to a concept. DreamBox allows students to drive their own success, and I love that about it! I am allowed to work with those children and show them that math can still be fun and they can be successful. Hear more stories about teachers like you making an impact on student success at Booth #3406. After the show, visit www.dreambox.com. system and a powered, movable podium with touchscreen connected to the dis- play by a movable arm. All of the com- ponents are powered on by one button and integrated to work together out of the box, saving schools thousands of dollars in equipment and installation costs. Interactive whiteboard software, doc- ument camera software, Windows 10 and a lesson recording app are pre-installed at HoverCam's factory so a teacher can begin teaching as soon as CenterStage is turned on. Never before has an education technology company integrated these essential instructional devices and soft- ware into one single product. "CenterStage includes all the essen- tial technologies a teacher needs to teach and record lessons," said Craig Justice, HoverCam Vice President, Sales. "We included everything – electronic white- board, PC, document camera, software, touchscreen – and integrated it to make it easy to use and eliminate dangling wires." According to the company, pur- chasing each component separately would cost a school thousands of dollars more than CenterStage. "Teachers will be able to face stu- dents using a 15" touch screen mounted to a podium instead of turning their backs to write on the interactive flat panel," said Mr. Justice. The podium is powered, ADA compliant and can be moved up and down depending on the teacher's height standing or sitting. The CenterStage IFPD comes in three sizes – 84", 70" and 65". A unique feature of the product is a swing-arm beam that connects the moveable podium C enterStage (C o nt'd. fro m p. 1 ) to the display. The beam contains cords that connect the document camera, 15" touch screen and computer to the display, eliminating exposed cords. HoverCam is offering a special pro- motion to ISTE visitors of $4,500 for one unit of the 65" model. "We included a classroom audio sys- tem that allows students to hear better while reducing stress on a teacher's voice," said Justice. "CenterStage is painstakingly designed for teachers so they can focus on teaching and not worry about technology." "CenterStage is one of the must-see products of ISTE 2016," said Justice. "One plug, one power button, everything is ready to use out of the box." Each CenterStage will include a one year subscription to KnoteSter™, a sub- scription service developed by HoverCam that allows teachers to record voice, annotations and screenshots from their lessons, save them to the cloud and make them accessible to students through a mobile KnoteSter app so students can review class notes anytime, anywhere. "KnoteSter offers so much more than free video storage," said HoverCam Chief Executive Officer Ji Shen. "My kids asked me to develop it to help them review for tests. They love it." HoverCam is offering options to lower the cost. Schools may order CenterStage with a less powerful PC, or the IFPD stand and lectern without hydraulic lift to save cost. CenterStage and the KnoteSter note- recording cloud service are displayed at booth #1736. For additional information, visit www.thehovercam.com. being a commitment to giving students and teachers access to cutting-edge edu- cational tools. Implementing a sustain- able BYOD or 1:1 student device pro- gram was a top priority for the school. The challenges standing in its way were many, but the tenacity of the technology committee was greater. The Challenge Orono Faced Developing a student device strategy from scratch was a serious undertaking for the Orono technology committee. It was faced with the challenge of develop- ing a solution that provided: financial sustainability over the long-term for the district and their families; flexible device assortment at a range of price points; streamlined Google Apps For Education (GAFE) programming; and requirement of students to have a device for school. The committee knew it couldn't afford to purchase a device for every student, so a district-owned 1:1 program was off the table. It also knew that requiring families to purchase devices wasn't financially viable for some families, so a traditional BYOD program wouldn't work either. The Solution Orono Chose Once Orono discovered the dual-funded BYOD program, Edina Public Schools of Edina, Minnesota had implemented with Best Buy ® Education, one of the first schools in the country to implement a dual- funded BYOD program, it knew it had B est B uy (C o nt'd. fro m p. 1 ) found the exact kind of program it had been searching for. Penny Pease, Technology Integration Coordinator of Orono Public Schools, says, "We knew we wanted to get to 1:1, but we couldn't find a sustainable, fiscally-responsible plan to get us there. When we came across the dual-funded BYOD program from Best Buy Education, we knew we'd finally found our solution." In addition to solving the top four challenges listed previously, Orono's unique solution included a few add-ons: in-school Geek Squad ® tech support twice per week for any student device; tech trade-in program that gave Orono credit toward BYOD devices, and pro- vided responsible recycling for old tech; a custom, self-service website for fami- lies to choose and order a device; and continued support from its Best Buy Education Account Manager. Learn More About Dual-Funded BYOD at ISTE Hear first-hand how a dual-funded BYOD program works when Mike Walker, Digital Learning Specialist for Edina, Minnesota public schools, takes the podium at 1 p.m. on Monday, June 27. He is discussing the BYOD program he helped implement and currently manages. Stop by booth #2923 to talk with an account manager about how a dual-fund- ed BYOD program could benefit your own school. After the show, connect with the company at www.bestbuy.com/education, 800.373.3050 or @BestBuyEdu. a door and interact in real time with spe- cialists at aquariums, zoos, art galleries or at science centers across the country and the world? What if those experiences were backed by national standards, were easy to find and book in just a few clicks? And finally, what if you could connect your students with other students from across the globe to participate in a col- laborative project? All this and more is possible through the Center for Interactive Learning and Collaboration (CILC). For many years, CILC has been the most comprehensive repository of virtual programs posted by 170-plus leading cultural organizations. Providers from the United States, Canada, Australia and the Middle East contribute content. The programs, or "virtual fieldtrips," are conducted over web-based videoconferencing using the tools common in most classrooms. Students can see and hear the content educator and vice versa. Onsite credentialed experts present live, interactive lessons focusing on a cur- ricular topic related to their organization. For example, the National Baseball Hall of Fame offers a program called "Math: Batter Up," which teaches students in grades 4-12 fundamental concepts that connect the calculator and the clubhouse while they learn and interpret the statistics of famous ball players. Computation is the key to determining batting scores. Using simple web-based video, stu- dents can interact with experts to get real- world perspectives on topics they are studying. The experts are adept at adjust- ing to the students' level of comprehen- C I L C (C o nt'd. fro m p. 1 ) sion. They may showcase and explain a museum display, demonstrate an experi- ment or take students on a tour of the broadcast location. Students have no problem adjusting to interaction with an on-screen instructor, and in fact, find the experience novel and engaging. "We live in a media-saturated socie- ty," points out Dale Hilton, Director of Distance Learning at the Cleveland Museum of Art. "With a little practice, students and teachers can easily interact with a presenter on camera showing images, conducting activities and dis- cussing academic concepts." While these 2,000 interactive pro- grams can be found on www.cilc.org, we offer even more services to educators. You can browse the collaboration center to find a collaborative project for your students to participate in, or post your own project idea to find partners across the globe. In the professional develop- ment area, you can find workshops from engaging presenters or earn certification in blended learning or global education. A new feature is a robust Professional Learning Network area where educators can review discussions and blogs as well as chat with colleagues. Sound good? Come join our 50,000 members by visiting www.cilc.org. Want to learn more at ISTE? You can see live virtu- al fieldtrips by stopping at the GLOBAL LEARNING Playground on Wednesday 9 a.m. – 12 p.m. Be sure to stop by CILC's booth (#1035) in the Expo Hall. Join us and make the world your classroom! For more information, stop by booth #1035 or go to www.cilc.org.

Articles in this issue

Links on this page

view archives of Oser Communications Group - ISTE16.June27