Oser Communications Group

ISTE17.June28

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An interview with Randal Heise, President, Mackin. ESD: Tell our readers about Mackin and what the company has to offer. RH: Mackin is a 34-year- old company offering high-quality edu- cational resources, including printed books in all bindings, eBooks, audio- books, databases and videos along with professionally curated classroom and leveled libraries, new school collections, curriculum materials and more for MACKIN OFFERS FREE CMS MACKINVIA & MORE In early 2007, the Deputy Commanding General, First U.S. Army – cover- ing U.S., Guam and Puerto Rico – C. Stewart Rodeheaver was tasked with a single essential endeavor – to find a better way to train hundreds of the young sol- diers. To address the need, his team developed 3D, virtual, interactive and augmented reality training programs for the army, simplifying complex concepts for better learning outcomes. After years of experience in working on military By Robert Sun, Chief Executive Officer of Suntex International and inventor of First In Math ® . As the First In Math online program achieves a major milestone – 21 billion math prob- lems solved – it is time to reflect on why numeracy is important in the 21st centu- ry, and how engagement can occur in a subject dreaded by most. Numeracy gives us the ability to par- ticipate in daily life and make sense of By Bridget Duff, Director, Vertical Sales Solutions, Education In recent years, we have borne witness to DDoS attacks against major service providers, finan- cial institutions, government agencies and some of the largest businesses in the world. These high profile cases make it easy to obscure the fact that DDoS attacks are victimizing lower hanging fruit in the digital ecosystem too. In particular, K-12 school districts As more schools supply digital devices for students, this opens up power- ful new possibilities for student collabo- ration. Students can research a portion of a topic individually using their own devices, then present what they learned to the group as a whole by sharing their screens. Students can look at the same screen together as it's projected onto a large dis- play, and can co-create or edit a document or presentation. But facilitating this kind of technology-enabled collaboration isn't Continued on Page 29 The UP BOX+ is the lat- est in the UP 3D printer family and comes loaded with features. The UP BOX+ is designed for large for- mat, high-resolution 3D print jobs as large as 8 inches by 8 inch- es by10 inches. The UP BOX+ features include a fully enclosed build environment with HEPA filtering, Wi-Fi connectivity, high- resolution output and a variety of build surfaces and material options. The fully enclosed printing Continued on Page 29 Continued on Page 25 VIZITECH REVOLUTIONIZING LEARNING THROUGH AR & VR TECHNOLOGY 21 BILLION WAYS TO NUMERACY IN THE 21ST CENTURY FIVE CHALLENGES FOR THE COLLABORATIVE CLASSROOM – SOLVED FIVE REASONS K-12 NETWORKS CAN'T WAIT ON DDOS MITIGATION THE UP BOX+: THE LARGE FORMAT, HIGH-RES 3D PRINTER Continued on Page 25 Continued on Page 25 Continued on Page 25 Oser Communications Group San Antonio Wednesday, June 28, 2017 Think stability. Think innovation. Marvel has been in the manu- facturing business for over 70 years and all of its furniture is Made in America, never imported. Marvel is never out of stock. Marvel offers Adjustable Height Student Desks to make student/teacher interaction easier. Marvel Vizion ® includes Portable 3- D Printer Cart Makerspaces, Adjustable Height Teaching Stations, Compact Classroom Carts, Sit/Stand Mobile Workspaces and Mobile Teacher Carts An interview with James Symons, Chief Executive Officer, LocknCharge. ESD: What do you see as technology's role in edu- cation? JS: I believe that technology's role in education is to enable educators to rethink the way they teach students. More than just replacing pencil and paper, it serves as a vehicle to transform curriculum and engage every student on a personalized level. We've seen this in Continued on Page 29 MARVEL AIMS TO ENHANCE CLASSROOMS, LIBRARIES & LABS MAKING THE MOST OF YOUR TECHNOLOGY INVESTMENTS Continued on Page 22 AN INDEPENDENT PUBLICATION NOT AFFILIATED WITH ISTE

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